package cate.game.role.farm.island.msg;

import cate.game.client.msg.ClientMsg;
import cate.game.client.msg.MsgConfig;
import cate.game.client.msg.MsgOutput;
import cate.game.client.msg.id.MsgIdBIsland;
import cate.game.res.MixRes;
import easy.java.dev.note.NoteField;


@ClientMsg(title = "迷失神庙挑战战斗结果 の 返回")
public class IslandChallengeResultResp implements MsgOutput {

    @NoteField(value = "挑战是否成功")
    public boolean win;

    @NoteField("是否结束")
    public boolean over;

    @NoteField(value = "获得的奖励", detail = "如果失败，则为null")
    public MixRes reward;

    public IslandChallengeResultResp(){

    }

    @Override
    public MsgConfig conf() {
        return MsgIdBIsland.CHALLENGE_RESULT_RESP;
    }
}
